What could be the issue and how can I get over t$$anonymous$$s? I'm trying to evaluate if Cloud build is a time saver at the moment and feel t$$anonymous$$s isnt an appropriate comparison to the pain that is Xcode builds. I also checked the status of the service and the site states the Build (service) and Build (queue) are operational no credentials found for target 'default-ios'!ĩ7: Build step 'Execute shell' marked build as failureĩ8: postbuildstatus finished successfully. I tried doing a build regardless from the dashboard and the steps prior to the credentials seems successful but then the build log gives me:ĩ4: GIT: Current revision is 7704a82b261ba8f2a695f621c45623403145ae79ĩ5: postcheckoutstatus finished successfully.ĩ6: ! pulling builtargets failed. Improvements UCB-2507 We now issue a warning for folks that open a share link within an embedded in-app browser to indicate that device detection will likely fail and they should open the link using a. I enter all the required information and click the "Next: build ->" button w$$anonymous$$ch on first glance appears unresponsive until you scroll to the top of the service tab and see its states "Saving.". UCB-2581 The integration supporting Unity's Cloud Content Delivery (CCD) service is now available for CCD customers also using Cloud Build.
I enter all the details in the service tab and get to submitting the credentials. I'm trying to set up my first Unity Cloud build for iOS.